Hi all, got a probably simple question for any of you experienced in Rigging. To be specific I'm rigging up some tank treads to a tank model, which has been exported into CryEngine2. I'm very new to rigging and tried some tutorials but can't figure our what this means. From what research I did I think this is more of a rigging specific error and not a engine only error.
In engine I get this error :
Failed to Load Character file. Skeleton-Initial-Positions are missing
Anyone know what this means?
From what I found out when you apply a Physique modifier and link it to a node, it sets the transformation, scale, etc for the bones attached to that node. I have from what I can tell a proper rig.
Replies
So if you have a 30 frame animation add another frame (0) at the beginning and make it the same as the bind pose.
I have no clue if that would actually work but quite a few engines and animation programs work that way.