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Wii ports are lame, however...

polycounter lvl 17
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[MILES] polycounter lvl 17
...remakes like this http://kotaku.com/5164152/a-boy-and-his-blob-and-their-screenshots are golden. I love the art direction they took with this title. I never had a chance to play the original game, but I remember the name as clear as day. It is nice to see developers "trying" on the Wii. (Crossing fingers for MH3 tri North American release date).

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  • Xenobond
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    Xenobond polycounter lvl 18
    :poly136::thumbup:
  • warby
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    warby polycounter lvl 18
    yeah love the look !!! never played the nes game but i did play and beat the gameboy one OMG was it hard D:

    and i did have a great time with the re4 wii-make and okami !
  • Parnell
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    Parnell polycounter lvl 18
    Ya RE4 for the Wii, IMO is the best version. I don't even want to play RE5 unless it comes out on the Wii. The RE5 360 controls feel like complete ass to me after playing through RE4 on the Wii.
    Anyways, ya I can't wait for this. I never could get my parents to buy me a "Boy and his Blob" back in the day, so it'll be fun to finally get a chance to play it.
    B
  • TheMadArtist
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    TheMadArtist polycounter lvl 12
    I remember reading about that game when I was a kid in Nintendo Power (oh yeah, I had a subscription) and thought it sounded fun. Rented it a few times, and just a month or so ago I was playing it on an emulator. Very cool to see them bringing it back.
  • notman
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    notman polycounter lvl 18
    So they have to go back to sidescrollers to make the wii still viable? Don't get me wrong, it's finally a nice looking game, but still not enough to convince me to get a wii ;)
  • Justin Meisse
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    Justin Meisse polycounter lvl 19
    notman wrote: »
    So they have to go back to sidescrollers to make the wii still viable? Don't get me wrong, it's finally a nice looking game, but still not enough to convince me to get a wii ;)

    I'm not a fanboy but I don't think the Nintendo is struggling to keep the Wii viable, if anything they are struggling to find room for huge sacks of money.
  • cman2k
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    cman2k polycounter lvl 17
    I am so looking forward to this. It's going to be great to share this game with my kid, the original was a big favorite of mine when I was younger.

    However the style bugs me a little bit. I don't know, sometimes it feels like it works and others it feels very disjointed. The backgrounds are gorgeous, but the characters just feel out of place sometimes.

    I wonder if they could have used some fancy shaders to get the characters to feel more painterly like the backgrounds, or if they should have just kept the backgrounds a little simpler sometimes.

    Also some elements like the spikes in this image ( http://cache.gawker.com/assets/images/kotaku/2009/03/boyblobscreens.jpg ) just don't feel like they connect to the ground. This is likely because its a reuseable asset and isn't utilizing the same color palette but it feels a bit weird....
  • FAT_CAP
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    FAT_CAP polycounter lvl 18
    Wow - the art style for this is fantastic and it looks great in motion aswell: http://kotaku.com/5164608/a-boy-and-his-blob-looks-swell-in-motion-too

    The game on the other hand was one of the most frustrating experiences of my 7 year old life! I remember feeling so ripped off when I had saved all of my pocket money and birthday money to buy a brand new NES cartridge, choosing this from the shop, getting it home and being totally unable to get past the first 10 or so screens. Even when I eventually got a walkthrough in C+VG magazine I still couldn't get anywhere.

    Looks like its a full sequel though so hopefully they will have toned down the difficulty - I am worse at games now than I ever was then!
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