Hello,
My name is Sebastien Froncek, I am Senior 3D Artist and have more 12 years experience in 3D and Video Games industry.
I work actually as Outsourcer or Freelance for worldwide companies. I‘ve worked on games like FarCry 2, Prince of Persia 3 (Two Thrones), Splinter Cell (Double agent & Pandora), Rainbow 6 (Lockdown)... I also have a good experience with High Poly, lighting and rendering.
These are the services i can provide:
- 3D Assets/Props & Characters Creation for Games (Next Gen & Current Gen) & Cinematics
Environment / Props, Characters / Creatures, Vehicles / Mechanical, Weapons...
- High Poly Sculpting
- Low Poly / Cage Modeling
- UV Mapping Layout
- Ambiant Occlusion / Normal Map / Parallax / Bump / Displacement Map Baking
- Texture Painting - Diffuse / Specular / Glow
- Custom modeling
- 3D Assets/Textures polishing & Optimization (lod)
- Game Maps port optimisation (PS2, Wii, DS...)
- Scenes lighting, rendering & baking
- Design product visualization
- Architecture visualization
You can take a look at a part of my work and find all informations at
www.3d-masala.com. Most of In-Game Models are downloadable.
All Datas sharing are protected with secure FTP Server. The communication and feedback process with the Artist Director is adapted depending of your milestones (Conference call, EMail, FTP...)
I am dedicated to providing you AAA quality 3D artwork.
Regards
Sebastien