[FONT="]Relentless Software, a leading independent videogames developer, based in Brighton are looking for a Technical Artist, specialising in Character and Animation. The Character/Animation Specialist role requires a broad understanding of the entire character pipeline with particular emphasis on animation and rigging techniques.[/FONT]
[FONT="]As well as paying competitive salaries we offer a 35 hour working week. Our other great benefits include, bonus scheme, employee share scheme, private health care, contributory pension, duvet days and 25 days annual leave a year. [/FONT]
[FONT="]The Technical Artist (Characters/Animation) is responsible for developing, documenting and supporting the art pipelines and techniques used by the art and animation teams. Working directly with Senior Art and Code Leads, the role requires an ability to understand and communicate technical issues from an aesthetic point of view. A Technical Artist is expected to train Artists in new techniques, author scripted tools to streamline new and existing workflows and ensure that completed art assets are engine-legal.[/FONT]
[FONT="]The ideal candidate will have production-proven videogame experience and preferably an art/design related background, together with solid foundation in current console art techniques. [/FONT]
[FONT="]Ideal candidates should have:[/FONT]- [FONT="]Game production experience in art/animation role (ideally TA role)[/FONT]
- [FONT="]Excellent 3DS Max knowledge base[/FONT]
- [FONT="]Rigging experience[/FONT]
- [FONT="]Scripting experience (ideally MaxScript or MEL) [/FONT]
[FONT="]An advantage would be:[/FONT]- [FONT="]Familiarity with the CAT animation system[/FONT]
- [FONT="]Art/visual background[/FONT]
[FONT="]For more details on Relentless please visit our website
www.relentless.co.uk and to apply please submit your CV to
recruitment@relentless.co.uk quoting Job Ref: PC_TAC/A_2009[/FONT]