Hi all,
Been around for a while but don't post very often. I've finally gotten around to getting a website up and running. I'd love feedback on the site and my work. I've tried to follow as much advice from the critiques here.....and I think I've followed most standards aside from having a blog (but at least it's out of the way if you want to simply avoid it). Anyway, here it is:
www.scottarmy3d.com. Thanks.
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Lastly, just a nitpick on your latest Chuck Liddell sculpt (nice likeness btw) it seems you have the basic forms and micro details, but not much in-between. For example I would expect the forehead to have stronger more random folds and the eyes to show more wrinkles and creases. Also the hair, especially on the goatee, is pretty noisy looking and doesn't really read well as hair.
BTW how have you gotten "much advice from the critiques here" with only 3 posts? Please don't take offense by this and it could just be me, but I tend to be less likely to crit someone's work when they obviously aren't critiquing others.
Anyways, nice job with the site, and I think most of all; you just need to keep busting out more work. Get all your stuff nice and textured so it looks polished. Keep at it!
I didn't mention this in the site (and frankly can't think of an eloquent way to tie this in) but all my new wips are going into the News page. So my blog is primarly a separate place to put my "in progress" stuff. I'll try and up the number of pieces I'm pumping out.....it's tough to find time with a wife, kid, and demanding job but it's got to be done. Thanks again.
I agree with ordering your work by polish and not year. I think the orc is the best piece and should be up the top.
Also, I'm not sure why you'd want to show the UVs for your high res naked dude
I guess for the naked guy, he was created over the course of a couple weekends as a generic male to start sculpts from. I think including the uv's showed it was well laid out and could be used pretty easily and cleanly as a base to start from without issues bringing the maps back in. But I suppose it doesn't read that way at all......you're right. Probably pointless to show that stuff. : (
To everyone else....thanks so much for all the awesome crits. It's been a little painful pulling some of my models......get a little attached. But in the end it's best foot forward and you guys were right. I regrouped the models by polish as suggested and dropped the angel and generic character. I might bring the male back if I can get around to building a female blank and group them together. I think they'd read better as sculpting blanks as a set.
Anyway, the plan right now is to finish the scifi character and try and knock the hard surface stuff out of the park. Then I'd like to take my head blank and do another portrait sculpt to add. I think those two things would round out my stuff if done well.