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Selecting Hidden Polygons (in Max).

polycounter lvl 17
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HausFly polycounter lvl 17
If I have a model with a lot of overlapping pieces, does anyone know of a way to select faces that will never be seen by the camera/viewport? The end goal would be to delete them but I may need to add some buffer space for smoothing, which is why selecting them first would be better.

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  • Microneezia
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    Microneezia polycounter lvl 10
    if you cant grab the faces directly, try grabbing the surrounding edges and use ring and loop... or if there is a cut in geometry then you could grab the border. Then hit Ctrl and click on the poly icon to convert selected edges to selected polys.

    then grow / shrink polys and use marquee to deselect ect. thats what I do anyway.
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