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Mudbox vs Zbrush

I'm not too experienced as an artist, and especially when it comes to high res sculpts. Up to now I've been using mudbox, much since it was the first program I got my hands on. I have almost zero experience in zbrush, and people tend to tell me the GUI is backwards and it's generally a very complicated program, but most good artists seem to work in zbrush anyways. So I guess my question is why? What could I get out of zbrush that I can't get out of mudbox in terms of sculpting?
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