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Cryptic Studios looking for Environmental Artists.

Environment Artist

Cryptic Studios is looking for a talented Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and console memory budget constraints. Join the Cryptic team to create and innovate next-gen visuals for console and PC games. We supply the proprietary game engine and tools; you bring your understanding of the role of environmental art with respect to overall game play, player flow, environmental immersion, navigation and travel/movement ability.

Located in Northern California in Los Gatos, we offer the fun, focused and casual atmosphere of a small developer. We actively balance our work with the personal lives of our employees. At Cryptic, we only hire the best and most talented people who love the work, the genre and the game.

Every day you could be:

* Working in a team environment developing next-gen titles for console and PC.
* Offering high-level support and artistic vision to a small group of artists on an ongoing basis.
* Independently researching and developing best-case scenarios for art asset development.
* Dictating art style and vision within the specific discipline upstream to lead artists and development directors.
* Using 3D Studio Max, Photoshop and proprietary software to create next-gen art assets.

What we'd like to see:

* Experience using proprietary editors, software and tools.
* Skill at modeling supporting assets with or without concepts/designs with good modeling techniques and practices.
* Solid, efficient UV unwrapping and mapping skills.
* Ability to create custom materials and all associated maps (bump, normal, parallax, spec, etc.) for new or existing assets.
* Two to five years in game development.
* Two to eight game titles shipped.
* Strong portfolio, demo reel or Web site demonstrating high quality art renderings.
* Three to five years of experience with 3D Studio Max, Maya, XSI or other 3D software with a focus on environmental art.
* Three to five years of experience with Photoshop in a Windows-based environment.
* Ability to work within a style, including a style set by another artist.
* Four-year degree recommended.


Apply Here:
http://www.crypticstudios.com/index.php?option=com_content&task=view&id=64&Itemid=46
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