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Jerky movement in Max?

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hobodactyl polycounter lvl 19
Recently I keep having a problem in max where stuff seems to move as if it's snapping to grid points, but snapping is definitely off. I think the problem is that I'm working on a very large scene (as in a large area), with some things very far away from others. Has anyone else had this problem, and is there any way to fix it without resizing everything or something like that?

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