Project:
TBA
Applicable platforms:
PS3, PC, XBox 360
Required Tools:
3DS Max, Photoshop, Mudbox or ZBrush
Work authorisation:
Must be authorised to work in Europe and speak English
Location:
Wolverhampton, England
Start date:
February 2009
Application:
Send an e-mail to: Jobs [at] VooFooStudios [dot] com
A link to your portfolio should be included in the e-mail
An up-to-date C.V should also be provided
Subject line - "Artist Application"
The following portfolio examples are favourable (pics or vids):
Mudbox/ZBrush sculptures
high-res models along with low polygon normal mapped versions
Texture examples including diffuse, normals, and spec maps
Wireframe views
Job Information:
We seek self-motivated artists with oodles of talent to help us achieve breathtaking visuals. You will be responsible for creating a variety of in-game assets, including environments, characters, vehicles and props.
Essential requirements:
Team player with a diligent and positive attitude
Portfolio demonstrating artistic talent and ability
High and low poly modelling experience, with neat UV unwrapping skills
Texture creation using a variety of techniques, including normal map baking and Photoshop painting
Ability to grasp essential technical requirements and produce top-notch work within any limitations
Additional positives:
High-end rendering experience using Mental Ray/VRay
Animation/rigging experience
Passion for gaming
You have what it takes - why VooFoo?!
VooFoo Studios was founded by developers in July, 2007. We have just landed our first deal with one of the world's most prestigious publishers, and invite talented artists to jump on board as we strive to make a lasting impression. As developers, we understand your needs and feel that VooFoo presents an exciting opportunity where hard hard work and ability is generously rewarded by a fantastic salary and significant project bonuses. We work hard, but we also play hard in a relaxed and enjoyable working atmosphere with flexi-time.