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[WIP]Retro Game King

polycounter lvl 16
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Jakten_hizeme polycounter lvl 16
I've been playing Retro Game Challenge a lot this past week and I thought it would be neat to model myself in the style of Game Master Arino.
Here's what I've got so far:
retromastermike.jpg
And some references:
retromastermike2.jpg

I'm not too concerned with how the back of the head looks currently because I still have to model the hair. I'm mostly just looking for some crits on the face at the moment.
Any and all crits are welcome! Thanks!

Replies

  • BradMyers82
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    BradMyers82 interpolator
    not a bad start. I think if you stick with the current eye size, you should make the face significanly longer and slightly wider. The nose should be much higher and i would really exagerate the upward angle from the tip of your nose to the sides (from the side view). Move the mouth up a little, and the chin down. Lastly pull the upper forhead verts up to define the forhead more. Keep going man.
  • Jakten_hizeme
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    Jakten_hizeme polycounter lvl 16
    meretro.jpg
    I re-arranged my face a bit to what you'd said, hopefully this is a bit better. Also hair, does anyone have a tutorial or anything for modelling hair like this. It kind of looks ridiculous right now lol.
  • Minos
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    Minos polycounter lvl 18
    Great idea, I loved retro game challenge =)
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