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Terrain Texturing - Need some help

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AshleyTayles polycounter lvl 9
Hello,

I'm creating a small level (instead of just creating the assets) and I need some help with the terrain. The level is a middle east urban map so the ground is mostly flat. The entire level is made entirely in 3DS Max and Photoshop.

What I need help with is what's the best way for creating "landmarks" on the texture, things like blastmarks and dirt tracks? I have a dirt track road going through the map and it has a T-junction in it. My first thought was to give the texture a big res texture. But that's probably completely wrong.

Thanks in advance to anyone who answers.

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