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Can someone help me with Chuggnutt's UV tools?

Junkie_XL
polycounter lvl 14
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Junkie_XL polycounter lvl 14
I want to make a 1024 wide x 2048 tall image and I realized I've never made that before. Do I just let Chuggnutt do a 0 to 1 fit and NOT maintain aspect ratio (stretches it across), then render to texture as 1024x2048?

EDIT: I guess I'm just confused as to how I make it look 1:2 in the EDIT UVW window as well?

Replies

  • Mark Dygert
    In the unwrap options panel uncheck "Use Custom Bitmap Size", or set it to a 1:2 size ratio. If you don't have an options panel at the bottom of your UVW Unwrap window (thanks chugnutt tools) I think you can get there by going Options > Preferences.
  • Junkie_XL
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    Junkie_XL polycounter lvl 14
    Vig wrote: »
    In the unwrap options panel uncheck "Use Custom Bitmap Size", or set it to a 1:2 size ratio. If you don't have an options panel at the bottom of your UVW Unwrap window (thanks chugnutt tools) I think you can get there by going Options > Preferences.

    Yeah chuggnutt drops it. I figured it out. His works, just not on the first try. I had to close the EDIT UV window and re-open it to get his ratio working. I thought I was doing something wrong but it is apparently a bug.

    Thanks.
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