Vig wrote: » Export to FBX. It does a good job at capturing almost everything. If its just meshes and textures might as well make it simple and use .obj.
mattblack wrote: » Thanks vig, but I need to bring it into a program that only reads 3ds files, so I need to convert it.
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Bring into 3ds max as an .obj or .fbx, then export as .3ds from there?