In light of recent events I've updated my portfolio. This is technically the first time since 2006. I'm happy with where it sits now. All the work is either done or shipped so I'm not really looking for feedback on it. Just getting the word out. Thanks for any support in these times and good luck to anyone else in the same boat.
http://chrisholden.net/
I'm going to take some time to think about some things. There is much work to be done.
Replies
I'm looking forward to the personal art I suspect you'll be making in the down time
http://chrisholden.net/05.htm
I love the highpoly stuff you've done recently too!
- You really need to put up wireframes, texture sheets, editor shots etc to back up the models you have made, otherwise one can't properly make out the construction.
- Your header image could do with being in the thumbnails as it's not immediately obvious that it's a viewable part of the gallery, and it's possibly you most striking image so make the most of it.
- The sci-fi gothic stuff needs to be put into context I feel. At the moment it's just high poly assets without showing how you transferred these to normal maps and so on. Often people present this as a three stage image with normal model, cage mesh and final result.
- Most importantly your cover images do not match up with your released title information, this is very confusing.
- Finally I feel that while your images are clear, they are a little on the large side. Even with my browser maxed out to 1640 x 990 I had to scroll to see all of the image. Maybe reduce them to a more manageable 800x600 etc.
Nice work and good luck with the huntIf you keep the thumbnails I think it would look a lot better if they were a uniform size and didn't break the formatting.
Good luck!
- BoBo
I'm of the same opinion that there should be more work on your site and as already said wireframes, textures, and polycounts. You probably just got this thing up and those things are on the way as I type.
Good luck sucka!
I wish you luck man, hope you find some great opportunities
It could benefit from a bit more...design. But for pimping to potential employers, its right on target. Your pieces are also quite solid. I would like to see some more flatshaded / wireframe examples. But I do like the fact that you've thrown in some viewport screengrabs. An experienced art director will want to see more "in progress" and technical renders.
http://chrisholden.net/
More to come as needed.
- BoBo
Anyways, looks great !