I've lurked polycount for years now.
I'm kind of ashamed that I fought for cgsociety instead of Pcount in the last two wars...
things change. So I'm making this setup for portfolio reasons. Maybe get it done before domwar.
Keeps me motivated when I document what's up.
so here goes.
I intend to model the flyer, the gal, and the moof if I get to it.
People have noted what I already knew, which is that this thing would be incredibly uncomfortable to fly, but practicality really wasn't my point, I just wanted to do something cool.
Updates soon.
Replies
I'm going to draw up the girl a bit more, get the costume down so I know what I'm doing, but after that, yes... it will be time.
modelllllling
Btw, hey EQ /me wave
you probably don't remember me.
killingpeople> the story boards actually come from a comic I've been working on for a bit. This character and world are pretty well established in my head so I'm comfortable with it.
I hope it translates to the character model.
yes yes yes, cool to see you doing some good stuff these days man, oh the sscar days, it seems like forever ago.
Great colors, rendering, detailing. Like to see more of the rig (and its ladyfriend), and also a little more development of the x-frame (as you call it?) as an interesting "character" in its own right. Looks great with the girl in it, but I wonder does it have its own visual focal points, like a fuchikoma? Let's see some more.
Congrats man.
I`d love to use it as a wallpaper when it`s ready
it likes you too.
Marine> Yes. I think it would be uncomfortable too. I'm gonna explore making the back more suited for a human shape.
EQ> Yes. Sscar... it was learning experiance.
perna> I've been studying boobs just to get this right for you.
Vrav> thank you. I'm very much digging you
gauss> visual points might come in the form of the texture. Somethings not readily apparent in the picture is the helmet head guard that comes up, and these foot pedals in the back. The underside might have some visual opportunities as well.
I'll explore it!
Snowfly> Polycount is the place. I'm happy to be be a cgsociety traitor.
Ex3> Thanks! I'll make sure to make pretty shots when it's done so you can have a wallpaper. I'll do my best.
SHEPEIRO> It's not ghost in the shell, where undressing will make you invisible, but it will have to do.
I'm finishing up the character shot. I'll probably be done later today. Thanks guys
Looks aces.
Ghostscape > Yes, more bent over attractive ladies. The world needs it
char sheet
I'm going to be looking at some of the technical aspects of the xframe before I start the girl, but I'm going to finish the girl first, and fix the sled to work with her final model.
Probably start that up tomorrow.
I especially enjoy your clean, concise line rendering of the mech in that top-down perspective view. It sounds dumb to ask(since I guess this is all careful craftmanship with on magic shortcut...), but I would love to hear how you approached this!
Can't wait to see more!!
woof!
Blenderhead> thank you kindly
pior> You're awesome man, love your work!
So, unfortunately there's no trick to that drawing. I just sit down and draw it, real slow and meticulous. I had an idea in my head, I kind of knew the shapes... and so I went. The only real process is that I kind of think about how every part interacts with its adjacent parts, and making sure that I actually more or less understand the overall mechanics in my head. I just assume some parts won't work in the final model, but I give myself room to maneuver. Also I cut away some key sections and draw what's underneath to make sure I'm not missing something. I check the perspective every now and then too hah.
Firebert > Thank you As I've said, I feel I know this character pretty well, so it's good to see people enjoy her company.
Well as for working today, didn't happen. I'll definitely start tomorrow.
You mean the dog, right?
Everything looks great so far, dude. A couple things that look off to me are:
-The arms look a bit short, usually the hands are at about the mid-thigh area
-The hands look a bit weird, especially her right hand. You might want to make the fingers a bit longer, too.
Keep it up though, this is looking awesome.
id love to see what happens when the machine bends backwards too far
haha, man. looks so dangerous.
00Zero> haha. It would be dangerous. Dangerously awesome.
oidipusss> I have plans for the back legs of the xframe. I think it'll be sweet if I do it right.
RobG> I haven't played mgs4 yet. stoopid ps3s :P Someday though.
Microneezia> I think I saw that movie as a little kid... bout an old man stuck in a machine, and then the machine starts acting out the thoughts of the old man if I remember correctly.
Probably something embedded in my mind after all.
well, here's my progress. Has a busy weekend, but I think I'll be able to have this chick essentially all done by the end of the week (minus polished textures). Don't take my word on that though.
I'm making a body I can use for later, so I'll eventually cut out the pieces I don't need, and fix it up with the clothing models and topology.
Saw the chick model for res 5 today. wooboy.... you guys need to check that stuff out. Chris Redfield is crazy.
[edit] hah. Just looking at those pics I see things i need to fix.
[edit again] changed pics