Hey all,
Just wanted to show u guys some new stuff I have been working on for my portfolio. I am trying to get some decent enviro/prop stuff done like u all suggested.
I have been working on this inflatable boat for a little while now. I am still working on the textures and I haven't done anything to the spec map yet. I wanted to see if you guys had any crits for me ? It is 4770 Tris currently, and I have 2 sets of 1k maps. I know the wood seats don't seem too typical but I did have a ref. with one like that, and I didn't want everything to be black and yellow.
The sackboy was something I made for one of the mini comps and gameartisans.
Thanks!
Replies
What's the stuff that's right below the knife though?
also is the boat for sale? it looks like it's been used a lot but someone tried their best to clean it up
like the stuff though
The stuff on his machete are cobwebs, from rummaging through a cave or something .
About the boat being cleaned up, do you guys mean I should grime up the yellow a bit more ?
@nrek - lots of useful tips thanks man!
I think the boat is fine as is. it's a boat... but that's also it. if you want to take it further you'd need to add some kind of story to the boat. right now it looks clean but used so I'd say it's a used boat for sale. if you want to show that it is in fact being used right now then you might want to show signs of it having been submerged in water for a long time. now.. this might be an overkill for a game cause usually you wouldn't see under the boat anyway. so it also depends on what you want to do with this piece (uuh, and these kind of boats are sometimes picked up as soon as they have been used so.. ya)
Vj
edit- also remove the indent on the engine holding bracket and let the norm do the work, the shading will look better and you could spend a few more polys smoothing out the curve of the front of the boat
ahaha
i thought the same thing ahah
@kawe - Thanks for clarifying.
@vj_box - Yea here it is at the moment.
@SHEPEIRO - Thanks, you made some good points that I will make use of!
@ whats_true - Thanks for the tip, im going to see if i can come up with something better.
Ok here is a small update on the boat. I faded the rubber and seats, and added the bolts and the indent on the engine holding bracket into the normal map, then I used some of those poly to smooth out the rope in the front. I added a better shadow under the gas can to ground that better, and I also added two ropes that are holding it in place.
Lots of great crits I'm still trying to tweak some things and spruce it up so if you guys have anymore for me, lemme know!
Thanks!