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Changing vertex weighting on physique modifier (3d max)

Hi guys, ive been playing with the physique modifier in 3D max and whilst im getting accustomed to the main features I can't really figure out how to change the weights of individual vertices. I know how this can be done with the skin modifier but none of the MAX tutorials show how this can be done with the physique modifier.

Anybody out there with the knowhow.

Cheers in advance.

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