Project:Wittingham Hallway
Main Reference:http://www.opacity.us/gallery121_shut_in.htmBackground:
Hospital in Great Britain that has been abandoned for 13 years. This is what it looked like back in the day:
So far... this is what I have:
Basic Geometry
Low Poly Single Doors:
I will have the high poly door soon. I just thought I would start the thread early on in the process to get feedback.
Let me know what you think.
Replies
-add detail to the ground take pieces off the ground and scatter them every were.
-create the ground below the tiles/concrete floor.
- pay attention to color variance like in your reference images.
- dont just use one color light to light your scene. lighting can make or break a scene.
- get reference images for your doors, windows. dont be constricted to using these images alone. mix up diferent styles of doors,windows and your scene will be that much better.(make sure they match the over all style and feel of what you are trying to make.)
Can you explain these two a little more?
Before I made the door I got 5 or 6 reference pictures. I still have a couple of things to switch before I make the high poly.
Fiveways: Yes, I am planning on making the skylight/ceiling window.
Cam
Yeah I changed that already. But thanks for advice.