This is for those in the industry, what's the policy on getting your work done at home? Is there some weird legal thing of not making assets at home or something weird like that or is it perfectly acceptable and common practice for artists to complete work at home, especially during crunch time? Or does the policy depend entirely on the company you work for?
Also, what if you can use standard company issue software like max but much prefer using something like Silo, could you just install your preferred software at work and use that as long as its compatible with the engine/technical requirements for your project?
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The legal and technical wrangling was a bit of a nightmare. They had us transfer licenses for 3ds Photoshop and a few plug-ins. Which wasn't hard just a hassle.
I strongly recommended checking it out with your employer as most will probably be pretty weary of your home system and software its running.
I could understand companies not liking you installing your own prefered software. Pretty soon you'll have everyone using different programs and things could just get downright messy and inefficient. But then again if people work much faster in another package...theres pro's and cons to both arguments really. What do you think is best?
Where I work this isn't a problem, as long as you have a license for it and you get the work done. We are mainly a Maya studio, but I also have a license of Silo for when I need to do quick polygon/sub-d modeling. Everything at work handles OBJ files.
If I was going to be rigging then I'd have to boot up into Windows which I generally can't be arsed doing.
Why would I work at home? If there was a crunch due, or as often happens we get a few dozen change requests at the same time and I didn't want to be in work I can just pop those onto a thumb drive and bring them home.
Data confidentiality? I can be trusted not to be sharing that stuff. Losing the thumb drive? How many people would realise what a .obj or .psd file was anyway? If they did, how many people would recognise that they were from an unreleased game?
Installing software at work? Ask. I've got Silo installed. Everyone had Crazybump installed until it went commercial, now we have licenced copies for anyone who requests it. 5 or 6 of us asked for and got 3D Coat.
As far as work going home with me, it happens but if only to get my head around why my rig isnt working the way it should mostly.
The necessity of on-site work is especially true during crunch, when sometimes you need to talk to someone ASAP. They have a file checked out, or their work is blocking you, or it's crashing the game. If on-site you can usually track them down anywhere in the building and get the issue resolved. Not always so if they're at home, they could be away from the computer or phone, unreachable. That's happened to me many times.
I've had a project in the past where I was told on a Friday we needed to deliver a character on the Monday so I'd do it at home over the weekend. But I try and avoid it because it's nice to separate work from home. If I need to do stuff I'll try and do it at work. (We get free dinner if we stay late so it's not so bad)