Hey all, nice to finally meet you... I've been watching from afar for some time now
I was hoping some creative spark here might be able to nudge me in the right direction with this statue piece I was working on. I've roughed in the concept I had in mind but it just doesn't seem to be popping.
It's situated at the top of a bridge, like can be seen in the second screenshot, but frankly in its current state it looks kinda ridiculous, so any suggestions would be greatly appreciated.
Replies
Good luck!
I dunno, just tossing some ideas.
http://www.crestock.com/images/420000-429999/429971-xs.jpg
http://www.minammotel.com/Images/130x150SnakeStriking.jpg
The pose of the guy looks a bit stiff too for being torn apart by snakes. Maybe you could have the one in the back coiled around his waist looking up at his face and the other two about to strike, one high one low. Overall I think the whole thing could be a lot more dynamic, snakes bodies are all muscle and spie so they tend to make some really awesome dynamic poses. Keep it up.
I also think that there's no way your statue would hold up if it were made from a kind of stone. You can't hang such a weighty piece to be supported by two measly snake bodies - they'd have enough trouble keeping themselves from breaking!
My concept is that a three-headed snake (a symbol for the snake-worshippers who inhabit the fortress this bridge is the entrance to) is overcoming a king. The statue is to be more symbolic than realistic, but obviously play-dough snakes attacking action-man is not the final look I'm going for either :P
I did think the guy was posed a little rigidly, so thanks for confirming that oglemeanimations.
I knocked this together quickly last night and wondered what peoples' thoughts might be of this as an alternative design:
That is a very striking statue ComradeJ, but given my time limits and modest skills at character modelling I think perhaps too much of a challenge. I appreciate the inspiration nonetheless.
I did put in some twisted-metal support rods which aren't in this UE3 grab but I'm still not sure if they'll make it into the final mesh on the basis that I'm quite liking the silhouette without them. I'd welcome any comments anyone had to make.
also. the snake seems to be resting on the man's arms instead of the man being clenched by the snake
Agreed. Also add some weight to the snake. It floats in the air too much, make it sit on the ground . Imagine if you were that snake, how would you keep yourself balanced in a pose like this?