i figured i'd get my hands dirty too with some warhammer concepts.
here is the one i'm going to use:
and this is what i've got so far.
going to do a high to low poly.
looking for help and pointers!
for example the chains - what is the best way to approach making them in the hi/low process?
thanks for any help!!
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Replies
obviously its not clean or anything (including the normals). its only an hour into the project.
tried to sculpt the wings part but it looked like poo so i model instead.
rendered from process discribed by X-Convict, still need some tweaks to make it not so blown out.
Vj
vj: what edges are you looking at? all of them in general or specific ones?