Hello all, this is my second attempt at creating a rock face in Zbrush. My first attempt was horrible.
Please let me know what I've done right and wrong, I want to get this right.
I'm looking to eventually put some Zbrush work in my portfolio.
I appreciate the help. Thanks!
Replies
I am also guessing you started with a plane right? I know others do the same and are quite successful at making realistic rock faces; but if it were me I would start with some rough shapes in my 3d app of choice (3ds max, maya, etc.). The reason being, is it is far easier IMO to get nice hard surfaces in your 3d app first, then import to zbrush or mudbox and start sculpting detail in.
Most of all, just make sure you get some nice references. Here is one for starters: (I googled rock climbing btw)
http://osart3d.wordpress.com/home-page/tutorial-creating-perfectly-tiling-meshes-in-zbrush-for-use-in-videogame-environments/
Does anyone else get long load times or is it just me?
@breakneck - Thanks for the awesome tutorial.