Hey guys I have submitted a sketchbook with all my work there but its not been approved yet. Here is an axe I did for my friend but it's more modified.
Any crits? I'm a young modeller and want to become a weapon artist. Am I doing pretty good so far?
Replies
Fixed.
Its not very high poly.
http://waylon-art.com/uvw_tutorial/uvwtut_01.html
(btw, I'm guessing you want a tutorial for max, cause your screen grabs are from 3ds max).
or any edges, for that matter. unless the view fails me, it looks like your actual blade parts are just extruded out and not brought together. first thing I'd say to fix!
http://www.moddb.com/tutorials/unwrapping-in-3ds-max-for-beginners
Good luck man, and get a sharp edge on that axe!
You know, in the form of a tutorial...
Dekard's right, you know. Grow some thicker skin, or you won't get very much out of Polycount. And there's so very much to learn here!
Don't let it happen to you.
and fyi , I'm not your mate.