Hey guys, I finally decided to make a sketch book of my work after ages of just looking at all of your awesome work. I've been interested in game development all my life and I started 3dsmax about 2 years and have been using it on and off - but now more than ever. I help work for a fallout based game (not a mod) as a weapon and items artist. I'm only 15 so would you say my stuff is a good start?
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Any ideas on the head?
Mesh for Warrior and King (Modified weapons and textures)
Pelt UV -
Base mesh. Simple weapon that will be changed.
Snake like features. World of Warcraft naga -http://i43.photobucket.com/albums/e366/OranL/naga_4337
I've colored the whole pelt map green in a layer and I'm trying to identify what this problem could be. If I move the vertices the problem is stilll there. Its not a gap I dont think.
Progress on the Warrior
It'd be very helpful to have a sketch of the character your modeling to go off of. If you want to get a lot of critiques on the model, you might want to make a WIP thread in the pimping and previews section.
Keep going!
(The emblem on the back was taken out)
Infected Worm
*model done, high poly wip stage done and pelt map setup in around 10 mins in total *
High poly WIP
Pelt map practice
Normal Mapping practice
(Worn down spray can) UNFINISHED
Zbrush experiment from a sphere
High Tech Artificial Intelligence "The all knowing Oracle"
Ground Tentacle Test
Unfinished Plane modelling (Front Torso)
High Tech transportation ship Experimentation(Using some of the Oracles parts)
Photoshop Experimnation
All of my recent work and updates are posted on my Image shack.
Some of my work are on my other thread e.g Zbrush Work thread.
http://profile.imageshack.us/user/SVGCHAOSV49