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SoftImage XSI 6.5 - Problem Using Ultimapper to bake Normal Map.

When i Bake normal maps through Ultimapper, all i get in the texture is black. It happens when i try to bake any map weather it be AO or Normal Map. I've tested this on a cube and have gotten the same results. My low rez mesh has tangents and ultimapper applied.


Any idea why this would happen?

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