Is there a way to do this? Specifically between my base mesh and my MeshSmooth modifier? I can't stand modeling with the "Show End Result" toggle, and find myself constantly going up and down to see the final result. A hotkey for this would be nice. Any ideas?
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The only problem for me is there is no way to assign a hotkey to the "Show Cage" box in that same rollout and I always have to turn it off to see how things are smoothing.
So my advice is to simply assign your own custom hotkey. Is this what you were talking about?
It certainly would save a lot of time in the long run to have such a shortcut.
Previous Modifier
Look for these in the hotkey list in Customize User Interface.
I have Previous Modifier on A, Show End Result on S, and Next Modifier on D, means I can skip up and down the stack and show end result at any time without ever moving my mouse.
Just out of curiosity whats wrong with toggling the little light bulb next to the modifier name? One click? Almost as easy as a shortcut...
I'll let Slum come up with the macro name, but that should be all the code required to toggle the modifier on and off.
Yah. All the same controls here, and I though you could set a hotkey to toggle subdivisions on/off as well. Not quite sure what MeshSmooth modifier would do for you in comparison to the options already built into Editable Poly.