The screenshot pretty much tells you what is happenning, those square parts keep flickering when you move around and they disappear if you move far enough.
I think I'm having this problem because the two surfaces are too close together but I searched and couldn't find anything specific enough to help. Does anyone know how to stop the flicker, maybe theres a setting I'm not ticking or something.
If not, I guess I'll have to go back and do something to the model to change it. Any ideas anyone?
Replies
I did a quick google search on z fighting, it seems that there probably isn't going to be much I can do to completely get rid of it.
Seeing as it's UE3, you could also try setting up a separate material for those bits that blends the two textures together. Then you could remove the extra plane completely.
also set them up so they don't cast shadows and don't occlude since the stuff behind it will take care of all that for ya.