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Problem in baking normal map

I'm making normal map according to this simply tutorial [ame]http://pl.youtube.com/watch?v=LOfbr6Ew_6M[/ame]

but my result is: http://upek.pl/img.php?id=16967

That's not a normal map:( What am I doing wrong?
Could you help me?

sorry for my english.

Replies

  • Rumkugel
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    Rumkugel polycounter lvl 14
    Usually the baked normal map is not shown in the actual render window, but saved in the place your output path is set to.

    eg my normal maps are always saved onto the desktop.

    in your case it should be called plane02normalmap.tga


    check it out, eventually thats the bug :)
  • Ghostscape
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    Ghostscape polycounter lvl 13
    the render window is showing you the complete-map. To get the normals, set it up to save out a normals map and then open that up after you bake :)
  • Jonathan
    Also, even if there is a case where you're wanting to use the "complete map," you shouldn't use the one that is shown in the render that pops up, as it doesn't have the "edge padding" so you may notice seams if you use that instead of selecting "Complete Map" in the Render to Texture dialog box.

    Just a FYI. :)
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