Dont throw images on half ready meshes. I know its fun to see it colored but it doesnt help an makes it harder for you to see the problem areas.
Work in shaded mode, improve the edgeflow of the polys and search for problem areas.
Such like the 6-Star between the eyebrown, maybe inser some polys there.
And the poly under the eye ( cheek? ) ist stretched too much.
Show some mesh pics if you like ( one without smoothing )
Check the anatomy all the time, I like the nose but theres too much space between the eyes.
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Dont throw images on half ready meshes. I know its fun to see it colored but it doesnt help an makes it harder for you to see the problem areas.
Work in shaded mode, improve the edgeflow of the polys and search for problem areas.
Such like the 6-Star between the eyebrown, maybe inser some polys there.
And the poly under the eye ( cheek? ) ist stretched too much.
Show some mesh pics if you like ( one without smoothing )
Check the anatomy all the time, I like the nose but theres too much space between the eyes.
Do you have a sketch of where you want to go ?
the face will be surroned by metal objects , that's why i have textured it ...