Using a Wacom or Cintiq in Zbrush, Mudbox, and Photoshop makes perfect sense, but I'm wondering if anyone here can give me some tips on using a Pen in Max and Maya. I'm trying to break away from the mouse completely.
A few searches of the forums turned up a bit of discussion, and people's opinions on different set ups, but no real tips on how to go about it intelligently. I'm hoping this change can improve the speed and quality of my workflow.
So Ideas?
Replies
To be honest, i think using a pen in maz/maya or any hardcore software is lame, in-effective and too much of a hassle.
Using a pen MIGHT be better with silo-as there are some utilities which could be handled with a pen, but for me, using a pen in max/maya is something i wouldnt try let alone make it the sole hardware i use.
Though to your original intent of posting this thread, i thikn its possible to configure the pen to wokr for you in the UI. Dont know how youd go about the configuration, but if it were me, it'd be the same configuration which iuse with the mouse...left click,right click and middle mouse button. No scroll though,but you can pan in max by holding Ctrl+Alt+drag middle mouse button. Seems like it could work.
What made you decide to try and take that leap? curious
I try to do it in Max too, but it's a bit more tricky to get used to cause of the default viewport movement shortcuts Max uses (=they suck).
SOME OF US USE THE MOUSE EVERYWHERE XD
well,i guess its not lame...is definitely tricky for some of us.Guess im calling it lame because i couldnt get my head around it Strange though, my wrists get more sore when i use the pen for long periods of time.
dont you be dissing the mouse ya'll
http://boards.polycount.net/showthread.php?p=599445
Oh yeah, and when I'm working in max, I use 'Switcher' so it's the same movement control scheme as Maya. At my last job I worked with the guys who wrote it... They also wrote 'Nex' which brings a lot of the max style selection specific tools over to Maya... their website is dRaster.com
I like being able to click on an object and move it by exactly one pixel, sort of thing - no real reason for it, I guess I'm just a little obsessive.
Clearly using wacom pens for modelling works for many people, so just go for it and stick with it and I'm sure you'll end up working well.
However I don't see why you should try to force it on yourself if it doesn't "feel" right.
I am comfortable using the intuous 3 for everything, especially when switching between maya and pshop whilst texturing. But it makes my shoulders tight, so I tent to stay with my left hand on the mouse for most non-painting work.
Set your middle mouse click and right mouse click to the rocker button on the stylus, and off you go.
I've never suffered RSI in all the years I've been doing 3d stuff so I've never felt forced to use a tablet. Either I'm extremely lucky or I've been doing something right as far as my ergonomics go but I've never seen a tablet as having any advantage over a mouse other than for actual painting or sculpting. Otherwise it's actually a clunkier input device as far as input options go for me.
i am a wacom junkie who owns more tablets than mice.
@pixelmitherer - I've made that mistake a couple times, but it's nothing that CTRL-Z doesn't fix. (And I happen to have that as one of my function buttons on the tablet!)
When I'm browsing the internet, I use the middle click drag-scrolling now instead of the mouse scroll wheel. I love it.
its great when your modeling and you have to go and work in zbrush or photoshop, no switching between mouse and wacom.
The only time when i feel that my wacom doesn't do the trick is when im rigging and i have to place bones in a straight line but thats about it.
anyway im a fan of wacommodeling ^^
games = mouse
I have been using my stylus for 3d ever since that thread Eric linked to - so basically it's been 4 years of doing so. The trick is to set one button to middle click and one to right click. Max, Maya and mudbox can all be controlled that way.
On a side note I just started again on an experiment I tried but didnt follow through some years ago. Basically using JoyToKey to control Photoshop without the need of the keyboard. Works wonders with a 360 or PS2 controller!
I actually plan to experiment with speech recognition tonight. Imagine loading programs and custom brushes just by saying their names. Kickass!
Also, after reading Sage's comment. Not every navigation scheme is equal, even if all are possible to control with the stylus. For instance some programs require you to hold some pen or keyboard buttons pressed all the time with the stylus not touching the surface, and others need the stylus to hit the surface to register the move. In that regard max and maya are very different and one can cause more stress that the other.
Lastly, by default Maya is quite hard to drive wth a pen since 'clickdrag move' is off by default meaning you have to hit a vertex to select it, release the click, *then* move the component. When clickdrag turned on you can move vertices just like laying down a photoshop stroke, simply hitting and moving them at the same time. Iirc most recent, elegant 3d programs allow this (Max, Maya, Silo...) but many apps still rely on something more 'clickety'.
After my Evoluent mouse right button broke, I switched to do everything with the stylus and haven't looked back. Aside from occasionaly detecting my attempts to click on the windows desktop as dragging, it works perfectly well.
Sounds Intersting, that could be badass after setting it up. Might be annoying for co-workers however.
"Connect" ... "Collapse to Poly" ... "Symmetry" ... "Vert Mode" ... "Target Weld"
Someone from the other side of the cubicle:
"Select All" ... "Delete" ... "Save"
Yep I would be that guy!
i dont even use a mouse anymore, for anything.. it really pisses the IT guys off when they have to do anything at my machine..
2 cintiqs and i fly, i am much faster this way. i also do things a bit differently now that i dont use a mouse.. i would say that once it becomes second nature its a much more tactile way to model, but i found it lends itself more toward organic modeling, hard surface is a bit easier to approach with a mouse, but i got use it..
Let us know how the voice-recognition goes.
As for mouse or pen, I use them both. Pen for freeform stuff like sculpting, painting and tweaking in 3d, mouse when accuracy is important, or when I want to use the scrollwheel (which I have set up to do a lot of different things in Silo, with the ctrl/alt/shift modifiers) and extra buttons.
And ofcourse you set your wacom to mmb/rmb instead of the useless default setup!
does anybody know a way to set it up better? right now i can only use it for photoshop and zbrush.
I bought a mx revolution mouse, good stuff, but it still effected my underarm and finger too much so i threw it out of the window, i only use my intuos3 these days.
It helped me get rid of the pain around my neck, shoulder, finger. Problem that it does give me is around my wrist, and left ribs/chest, because an a4 + keyboard is taking up so much space that i sometimes sit in a twist... bad habit.
(sitting correct and not bending my wrist too much when working should solve it)
Anyway! By taking away the mouse, you'll learn to do everything with the pen, and setting the first button of the pen on middlemouse, max becomes quite fun. I think im even faster with a pen these days then i was with a mouse.
The pen has alot of advantages, it just takes some practice
The reasons why i use the mouse have been pretty much said mainly by mop
"I like being able to click on an object and move it by exactly one pixel, sort of thing - no real reason for it, I guess I'm just a little obsessive."
and sage:
"I found the pen stressed my wrist when modeling in a 3d app. Working on sculpting is different though. "
I definitely see this as my way to go:
"As for mouse or pen, I use them both. Pen for freeform stuff like sculpting, painting and tweaking in 3d, mouse when accuracy is important, or when I want to use the scrollwheel (which I have set up to do a lot of different things in Silo, with the ctrl/alt/shift modifiers) and extra buttons." -Mightypea
But pior/Op, being ambidextrous with the mouse on the left and pen on the right (righty)! Sounds crazy. *tries it out*...sounds plausible.
One question; am i the only one who has to rotate the goddamn thing to reach for the buttons most of the time?!
hmmm, guess ill have to look into this "pen" issue.....cheers guys
Yeah.
I find for mechanical type modeling where you have to be precise and straight with your modeling that its really hard to use a tablet when modeling, for more organic character work it can be viable, but i've never been comfortable fully switching over to a tablet for modeling.
Mouse for me is dead. I only use it to play the few games i play, it's almost always charging on its "house".
I work very fast with the intuos
You can find the setting here:
Customise>Preferences>Gizmos
I've positioned my wacom right infront of my keyboard instead of at the side as I feel this is more ergonomical and I feel a lot less stress on my arms and neck.
http://boards.polycount.net/showthread.php?p=783748
@arshlevon- I used Photoshop on the original Cintiq and I noticed is suffered a bit of 'pen lag.' Do ou get that when working in 3D apps as well?