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3DS UV Tools

interpolator
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praetus interpolator
So, I'm working on an art test and messing with 3DS (as opposed to Maya) for the first time. Modeling was easy but now UV mapping in confusing the hell out of me. Maya seems to have these in depth tools for aligning, relaxing, move and sew. Does Max not have any of these or am I just blind? If you guys have any useful insight or good links to share I would be most appreciative.

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