This is something i've stumbled upon lately which i find absolutely fascinating.
Augmented reality is the act of overlaying 3d elements on top of a live video feed using special markers in attempt to augment your reality. Though this technology has existed for some time, not many have heard of such a thing, except for use in movies though thats no where near AR.
Here are a few examples of what is capable with AR:
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http://www.youtube.com/watch?v=M0drf5mHIH0[/ame]
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http://www.youtube.com/watch?v=aoI2CXX3L-g[/ame]
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http://www.youtube.com/watch?v=c_LrVqI6StY[/ame]
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http://www.youtube.com/watch?v=Lfp8id6bpDU[/ame]
Clearly you can see right off hand some of the possible implementations of such an interesting technology, marketing, virtual gps tracking and exploration, but i know most of us here at polycount arent interested in that.
What we want to see are full real awesome GAMES!!!
So knowing the possibilities of this kick ass tech, what kinds of games would you like to see come out of it, things like first person shooters, rts games, exploration, what would you like to see in your AR game?
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Obviously its looking cool in these simulated videos but for the checker/racing game I just don't see any practical way for the players to see what's going on or interact with stuff. Wearing VR glasses would kindof spoil the whole thing right?
And the gaming aspect is what i'm currently trying to work on. We know that most people with computers have webcams or can get them on the cheap, so its no worry with finding the right equipment for such an effect. The main problem is lighting and most people i admit will have a much better lighting setup than i do, so thats not even too much worry. Though on thing that i think will really help in the lighting department is to use actual light up markers, so no outside lighting will have any effect on the clarity of the markers placed in the scene.
I'm thinking of ideas currently for a simple game prototype, maybe somthing like a simple rts, or tower defense game like in the video above.
http://vimeo.com/1320756
really helps when you use the right markers, the reason why it didnt work for me very well is because i was using the wrong markers. But it works fantastically now!
So i've been making progress, got some help from a friend who split up some source, and my friend paril and I managed to get this guy working, with smooth interpolated animations, he's just a simple md2 model
We're going to be making a simple ai controlled real desktop battle thingy. Gonna be pretty sweet and help pave the way for any other AR projects we might have in the future.
There's also the Augmented Reality game where you've got a cube, and the computer maps a room 'onto' (actually it looks like you're watching the inside, ofcourse) the cube, and you've got a little man you're suppose to lead from room to room. (ah, levehead, rube posted a video already. Thanks for that!)
I agree that the examples in this thread aren't the greatest. The first one isn't aware of the room, except for a floor, and the catapult-game is cute, and very impressive in a gimmicky way, but it doesn't enhance the game, I don't believe.
Anymore examples, anyone? I've been following this kind of stuff with interest, but it's only been little bits left and right. There isn't a (quality) blog or anything that only follows this sort of stuff, is there?
- http://www.bcrumbz.com Not a game, but using it to map out treasure hunts and whatnot for other people is still ridiculously cool.
- http://blog.tmcnet.com/blog/tom-keating/google/gps-google-android-wifi-army.asp
This is what I was talking about with the AR laser-tag. It appears to even use facial recognition so you don't need to hit the phone to score a point. I can see that being less-than-perfect, though. Still, it's a fascinating concept to me.
edit: AR seems to be on a lot of people's mind today: http://blogoscoped.com/archive/2008-11-24-n72.html
I came across that just a few minutes ago in my feed-reader.
http://torbensko.com/projects/phd/