shhhh dont tell anyone im working on this at work secretly:poly142: but anyways the basic idea is an elephant demon with some Japanese style traits ie. curled tusks and a mustache( not in this pic but on the current model ill update later. also im kinda unsure of what i want for armor so any ideas are welcome.
-Woog
Replies
I really like the scale of this one, proportionally it looks like it fits nicely. My only crit is that i'm not sure about the length of the legs compared to the body (see the most upper left view). It reminds me of a battle toad .
Other than that I like it. Keep going mate.
The first one that comes to mind is also one of my favorite huge monsters: http://www.gameartisans.org/contests/competitions/1/preview_finals_1_320.html
I think that you could definitely mimic the same kind of proportions and it would work quite well. Good luck.
The gap between legs is a little weird.
I think the entire torso needs scaled up by 25-50%, larger thighs (that'll fill in the gap some too).
the only issue may be the width of his crotch
the legs are split a bit too far atm i feel
-Woog
as others stated, his hips/crotch area is a little odd, but his armor hides that. the problem is repeated in his fingers, though.
any chance of getting a profile shot minus the arm? right now he strikes a baaaad silhouette - his elbow lining up with the pack on his back to make him look poorly balanced.
i like elephant demons and i like what you've done with his head - never seen that before. giving him a lyre is a good idea as well, though his hands don't look much suited for it - i'm sure that just shows the dedication he's had to put into his hobby.
i'm really looking forward to seeing this textured
Also,seeing the wires in the first post,id say you could take out a whole loop(the one which goes around)in his toes.
o also the issue with the legs has already been adressed, thighs are thicker gap is much much smaller, will post update later.
thanks this was a random inspiration, the head is the definate focal point
-woog
o the lute is not to scale in these images just wanted you guys to be able to see it
-Woog
There were elephant demons in Jade Empire which were a little similar to what you're going for here. Might make for useful reference.
oh man thanks thats a great ref pic wish i had played that title now:( also will definatly add some earrings so much ear they deserve some bling...ugh i hate myself. but anyways since elephants are a big deal to the thai people ive found some awesome refs of thier demons who always seem to have these cool spiral patterns on their skin, im thinking that this guy will too, not unlike african scarification im definatly gonna sculpt it on its own layer tho because i could see it easily becoming too much< common problem here.
-Woog
-Woog
-woog
What size maps are you using by the way?
Looking forward to the textures also.
-Woogity
-woog
AAAAAAAAAA!!!!!!
give me an O......
OOOOOOOO!!!!!!
Render out an ambient occlusion if you didn't get it....yea
any crits on the texture are most welcome this is definatly my weakest point in the creation process, if u want to save the crits for when the flats are uploaded thats great too. i always feel my textures come out a bit muddy/ too noisy.
i used this workflow, and all the maps refrenced in it in around the same order. this model isnt lit yet other than the default light, may be what you are looking for the ao map is used 3 times in the diffuse. ill upload flats later tonight if u want to see em
-woog
http://www.marcusdublin.com/ParagalisTutorialPage7.html
Ok here ya go skin 6272 with eyes, hardware rendered
-Woog
-woog
-woog