So I hate to post prematurely because I have never recieved much feedback but I will give it another go. These are some super early WIP shots of some work I have recently done for an unnanounced UT3 MOD. Having spent the last 6 months creating content for a custom TF2map(which valve is releasing as an official map), its quite a change in style. Feedback is always welcome. Thanks!
Might want to work some char'ed overlays into the textures, or depending on how uniquely unwrapped things are right into the diffuse? Even flame retardant materials have soot deposited on them from time to time.
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Might want to work some char'ed overlays into the textures, or depending on how uniquely unwrapped things are right into the diffuse? Even flame retardant materials have soot deposited on them from time to time.
Are you just refering to areas where fire will be emitting vig, such as torch stand and buildings?
Scott Petty
Environment Artist
www.Buddikaman.com
But the chests are really nicely done.
First screens look promising, respect for the arches, I hate that stuff. Good luck