So we just switched from Max to Maya here at the office and I've run into a few issues that hopefully you folk can help me with.
First off, how do I turn ignore backfacing off? Everytime I try to select verts or faces, I have to rotate the model around to make sure I've got them all.
Secondly, does Maya have a feature like Connect in Max? The closest I've came across so far is the split poly tool and thats not really cutting it. Literally.
Thanks
-W
Replies
or jes make the following a hot key or shelfButton:
polyOptions -bc;
Vj
- Insert Edge Loop Tool
- Split Edge Ring
- Split Polygon Tool
Check the tool settings for each and maybe you'll find something useful.
http://www.highend3d.com/maya/downloads/mel_scripts/modeling/poly_tools/Custom-Split-Edge-Ring-4406.html
shouldn't you still be in wireframe mode or at least rotate around to verify you have the correct selection?
Rather than attempting a "blind selection".
Usually I have the opposite problem ( selecting unwanted back face verts ) when I thought backFaceCulling was on.
Personally, I like using an animated symbol button toggle in my UI that reflects the current culling.
This way I have a visual feedback of what state my model is in even when in shaded mode...
without having to build a custom UI u can do the same with an animated shelf button that reflects culling state.
Here is an installation script that will set up the backFaceCulling animated shelf button toggle to your current shelfLayout tab
( in the Maya's Main layout )
The script will not work without the icons placed in yer icons folder.
download here
"click" to toggle culling on your selected poly object only.
"double click" to toggle culling on all poly objects instead.
The icon however will only reflect correctly with your current object and or scene..
( with a new scene, or new object, or if yer jes unsure, click once to "align")
Maya hot keys still drive me nuts. Cut should be the same keystroke no matter what mode you're in especially considering you'll never try to use them both at the same time.
I'll stop before the hate machine really gets rollin'
-W
some more readable icons for it :
could you make the background a tad bit darker to seperate the front face?
Does Maya accept png files with shelf buttons?
Maya wants BMPs! Just uploaded them as pngs to avoid jpg artefacts :P
Making shelf icons is fun. I usually use boobs and stuff. READABLE hehe
http://rapidshare.com/files/164782202/Max2Maya.mel
only a modelEditor panel/window can toggle -wireframeOnShaded
however, if yer only editing 1 UV at a time,
or a series of uv's that in combination do not make a complete boundary of a face..
If this is not the case then only the enclosed face's wireframe "area" is displayed.
try this
( because hilite -toggle doesn't werk in component mode )
// assuming poly UVs are selected
// toggle uv hilite
{
string $restore[] = `ls -sl`;
if ( `selectMode -q -component` ){
selectMode -object;
hilite `ls -sl`;
selectType -ocm -polymeshUV 1;
select -r $restore;
}
if ( `selectMode -q -object` ){
if ( !`selectType -q -ocm -polymeshUV` ) {
hilite -toggle `ls -sl -o`;
selectType -ocm -polymeshUV 1;
} else if ( `selectType -q -ocm -polymeshUV` )
hilite -r;
}
}