Ok so for some reason my max 2009 has set my material editor to all arch and design material. Now i understand how you can change them back to standard materials, but when i do this it seems to tile my textures even tho tiling is set to none. So basically is there a option somewhere to start the material editor off with all standard materials when max boots up. thanks
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http://www.scriptspot.com/3ds-max/matclean