Hi all, This is my first post been looking for a nice forum to post some work on and get some valuable C&C! So here it is, the monkey was the first ever full character I created and the boxer was the second. Both were made in 3DS Max 7 last year. I havent got any more recent work to show yet but my skills have improved a fair bit since these. Please go easy on me Monkey: Boxer: Boxer Texture Sheet:
dak, considering these are your first work, they are great! im sure mine were way worst than these.
but carefull with the photos on the texture. on the renders the legs dont fit the rest of the body's color. also, on the back view the arms are way darker than his back.
also youve got space for different texture on the arms and legs, but they are just mirrored!? waste of uv space.
if you could post some current work would be great to see your progress.
yeah its a good start, the edge flow on the boxers body might not be too good for animation or lighting, just too many harsh angles. Your renders are also a bit blurry if you are using max try catmull rom sampling to get the most out of your texture details and loose the blur.
I like your boxer, but his topology looks like a robot. Especially the knees and shoulders. The monkey is much better. But in your photograph at the top right, his tail lacks a natural bend, which is odd, because it's nice and round in the profile turnaround.
Replies
but carefull with the photos on the texture. on the renders the legs dont fit the rest of the body's color. also, on the back view the arms are way darker than his back.
also youve got space for different texture on the arms and legs, but they are just mirrored!? waste of uv space.
if you could post some current work would be great to see your progress.
Shaving accident?