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Unearthly Challenge | Graphics Tighteners | Zombie Morgue

polycounter lvl 12
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Racer445 polycounter lvl 12
Very late entry, but we were busy finishing level 3, so now we need to TIGHTEN UP THE GRAPHICS A LITTLE BIT!!!

The Graphics Tighteners are Racer445, Kaskad, and Millenia and we have chosen this concept:

32_zombie_morgue.jpg

Here's where we are at so far:

Coffin high poly by Kaskad

wtflk2.png

Beams by Millenia (he did a high poly too,) coffin low poly by Kaskad, Coffin base by Racer445.

Coffin base uses only diffuse and specular.

205zdis.jpg

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