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Model Viewer

polycounter lvl 10
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Pencilninja polycounter lvl 10
Hey all,
I'm looking for a good way to view models in a no lighting situation BUT, with alpha turned on. I know maya is capable of doing this, but it appears to limit my textures size to 256x256 when I turn this on. (unless I am not setting it up correctly.)

So is there a good program where I can load an obj, a few textures and an alpha and have lighting options so I can show an unlit model?

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  • MoP
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    MoP polycounter lvl 18
    Choosing "Use No Lights" from the Lighting menu in the viewport doesn't downsize textures for me here. Is that the method you're using?
  • Toast
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    Toast polycounter lvl 11
    Hey all,
    I'm looking for a good way to view models in a no lighting situation BUT, with alpha turned on. I know maya is capable of doing this, but it appears to limit my textures size to 256x256 when I turn this on. (unless I am not setting it up correctly.)

    So is there a good program where I can load an obj, a few textures and an alpha and have lighting options so I can show an unlit model?

    It's strange but in the Preferences make sure the texture limit is set to something max like 4096 by 4096. Then also it might not hurt the viewport textures option to just under high quality.

    Now on your shader, don't set the hardware texture to 256x256, set it to default and it should use the big texture for your viewport. This is the way I've had it using massive ground textures but I have not used alphas with this.

    Hope it helps.
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