Hey all,
Sorry if this is not the appropriate place, however this is a very good forum so I thought I would ask your advice!
I am now in my final year of a university degree. We have only done one unit on 3D however that has convinced me that I work with 3D modelling as a career, now obviously I have not had a great deal of experience yet and am still learning.
I have to do a final year “Project” which consists of research into, putting forward an argument, detailing the production of an artefact, and producing an artefact. This must be “15,000 words worth of effort”.
I proposed that I look into the limitations of current hardware, such as the Nintendo Wii, and develop a low poly character model based on the limitations I find. Then to research into techniques of making the model look better, and to apply them to the model, to demonstrate the effects. Overall determining which method is best, Z-brush normal maps… etc
However they say that while this “Sounds interesting” it is not a solid enough idea, and the artefact requires further development. Therefore I am looking into developing my idea into a sound project, that will be interesting, and will teach me new skills within the 3D realm, while still being possible with the skills I currently have.
Any advice, or suggestions would be greatly appreciated!
Thanks,
Jcb33.