i decided to do some subdivision modeling. it's blastoise from pokemon, for the mini challenge over at game artisans, but i seriously doubt that i'll finish in time. making a pokemon sortof sucks, but whatever.
not to bad is this the first time youve gone about doing sub-d modeling? be careful for the barrel areas to warped looking, also dont be afraid to push the sub d's more, arms need some more work but im sure you know of that, but awesome work so far
yea turn his feet out a little bit with his knees a the angle they are makes him look pidgeon toed.other than that looks cool. id like to see you toon shade him for beautyshots with some hatching, if you push it it could look extremely good.
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-Woog