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WIP - Old Service Station

polycounter lvl 18
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ElysiumGX polycounter lvl 18
A scene I started in 3DS Max. Once I began UV mapping, I decided to stop torturing myself, and set it aside for a while. I'm now revisiting the project again in XSI. This is my study in modular creation, with tileable textures, and reuseable assets. In the end, I would like a small scene of an isolated station. Some vines growing along the walls, a tree, a fence, old rusty gas pump, etc.

station_01.jpg

station_wire.gif

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  • pliang
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    pliang polycounter lvl 17
    Perhaps it's the image size but the metal seems a little low frequency for the rustic, corrugated type that it is compared to the rest of the building.

    Once it's up to certain point it would go nicely with the gas pump shown before though.
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