I've been seeing a lot of Fracture things online, so here goes a few things i did. The textured ones are in-game and high poly ones are rendered out of max. I believe all the concepts were done by my art director at the time, Josh Nizzi.
whoaaa. Very nice stuff here. The black widow gun is my fav.. I would have loved to have seen more usage or damage/dirtiness on the texture side. But I haven't played the game yet so I don't know the theme.
Replies
Would be nice with some wires of the low poly!
Good job!
your work is very smooth
looks great!
Spark
cool stuff
Thanks, I needed a fresh pimp of awesome!
Lonewolf - So you're the guy that modeled the deep freeze weapon, I always wondered who did that, haha awesome!