hi,
I was wondering if anyone knows how to fix the problem I'm having when trying to import uvs into zbrush 3.1 from max9:
I've exported my model (sub. lv. 1) from zbrush to max to do the uvs in max.
When exporting from max into zbrush (saving the morph target and switching) at sub lv. 1 it looks fine. but when i move up the sub lvs. the mesh explodes. ...?!
I've tried reseting the xforms, turn to poly (this changes the verts. number so definately doesnt work...), and changing zbrushes exporting/importing options to 'merge' and nothing seems to work...
I've done it before with no problems using zbrush 3.0..... ...
Any ideas as to how to fix this problem?
Replies
oh well you wrote your using max9, so try it with epoly
http://www.scriptspot.com/3ds-max/morphix
if i import my model into max, exprt it, then re import back into MAX then exprot from max into zbrush.
I dont know why but it works...
apparently it works for max 2009 with its export probelms too...
Thanks for the responses!
Wait, so when Max2009 integrated Guruware, that broke Guruware? Lame.