Yes this is something I was thinking about recently, mainly I know that its GREAT to have a understanding in both since in fact both are the same thing in the end , a form of art.
But digital art and fine art are almost night in day with other things, (you have brush strokes, in real life but in photoshop you have brush settings)
Now my question is , when are you going to overboard with one thing or the other?
Ive been studying traditional art for the last few months and ive noticed GREAT jumps in my artwork , but at the same time I noticed ive fallen behind on new modeling/ texturing techniques that buddys of mine tell me about.
So to the guys who do both on here, honestly
when is it to much?
do you study one thing for a few months and then flop back (like I do?) Or do you constantly jump back and forth?
just curious what people think/ handle doing traditional art on here
offtopic: finally got a raise at my job , so im in a good mood
Replies
give me a pencil and paper, and I feel lost. that says something of my methods as a digital artist as well. i often don't properly visualize each step I should take to reach an intended result, before making my first line/polygon.
there is no versus
Dunno guess Its just a matter of how you balance between the 2?
Traditional skills will aid in the development of an artistic eye translating to any medium. Technical knowledge provides the skill to execute within a specific medium. They are a cooperative competition which you balance through specialization in your field.
Long answer no
Pears...
Though you're asking about traditional vs. digital I guess, just misworded the title and such. To me the only difference is the medium used, and the medium should not be the most important part of the art. :P Besides, the medium only changes a few of the skills, the majority transfer between.
[edit] Doh! I need to start paying more attention when I reply. I see Rooster already ended the original question and we've moved onto something much more important. My answer...
I'll take the apple pear. Those things are tasty.
i use a wacom, a digital pencil, it's the same as using a staedtler one. Different canvas, same purpose.
I must think this is more related with the ability to draw on a peper versus 3d modelling :P
Art and engineering are very closely related. One has to understand how things work, and how to present them.
Digital vs fine art is the difference of a week or two learning the medium. Art skills are art skills -- if yours dont translate, you're learning too many gimmick tricks and not enough art. "New" modeling/texturing techniques your buddies talk about? I can't fathom what you mean, there isn't any new tech to revolutionize either, it's still just modeling and painting.
Im just meaning learning curves in new technologies and such (learning shaders etc, all the tech things from a week to week basis change update and move on quickly was all)
tulkamir, what you say?!
'since when can digital art not been fine art?' oh i don't know, how about since always? since before god created the big bang. digital art CANNOT be fine art. you see, pixels are unable to combine with "fineness" that makes fine art fine, which traditional mediums can combine with. it'd be like trying to mix oil and water.
blasphemous individuals try. some are able to create with digital art what i'd call an "emulsified art". it's mayonnaise. you can mix vegetable oil, egg yolks, and lemon juice with "food chemistry" that otherwise would not naturally combine! i don't see rivers of mayonnaise, do you? neither did god. it's thick with evil; a delicious murdered bird-embryo sauce that defies the rules of normal condiments. in "fine" digital art's case, a disgraceful artist will "engineer" a gross concoction of art, fineness, and pixels resulting in something shameful and perverted!
Then your problem is thinking that shaders matter. This is a generalization, but overall that's programmer stuff. The average artist plugs it in and applies it as is best suited for their art piece, and the technical side of it doesnt matter at all. Learn good art, instead of making lists of good shaders to hide shoddy workmanship, and you'll be well ahead of your coworkers.
Hahaha, I totally stand corrected. Hopefully word doesn't get out too much, don't want people to know that my digital art is actually a way for me to worship satan.