I am wondering whether those of you who are skill with 3D Modeling paint directly onto the mesh with programs such as Deep Paint or GhostPainter? Why or why not? With Photoshop CS4 around the corner would you find the new feature painting directly onto meshes in Photoshop CS4 very useful for complex, highly detailed work?
Replies
i use deep paint 3d, at times, to paint out seams on characters, it's very handy for tainty polys. i like being able to block out forms with it as well. i would find the new paint on 3d feature for cs4 handy. yesss.
But that's just me. There are definitely artists around who do so.
It's probably not as useful if you're working on more detailed textures, but for what I do most of the time, It's very handy.
Here's hoping Adobe get Photoshop CS4's 3d painting right, although if cs3's 3d features are any indication, that's not likely to be the case.
But hey, positive thinking. Who knows, they might not cock it up!
edit: I'm no longer 'pro' though, ofcourse.
win
fuck yeah, break out the beers and paint some seamage
Lets see if PS CS4 3d paint tool are not another gimmick like in CS 3 extended. Up yours Adobe for making crap!!!
I just paint out the seams in Photoshop though.
Alex
-caseyjones
I use modo + custom brushes + zapplink