So, I posted this over on the official forum, but people don't generally respond to bug-reports a lot, so I thought I'd check here.
I'm having some problems with rendering a normal-map from geometry which consists of some instanced tiles with cables over them. The cables render to the normal map, with nothing under them but neutral normal-mappy blue. has anyone run into this problem before?
I need to deinstantiate to see them on the normalmap.
So, have any of the silo-users here ran into this one before and is it just standard behaviour right now, or is it a bug (by which I mean: something not everyone gets, I suppose)
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When you say xNormal's fine with them, do you mean it renders instances inside of sib's? I'm going to give that a go now.
edit: no need to export, by the way. De-instantiating works just as well, and that's something you can just undo.