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Unearthly Challange | kat | (concept 41)

kat
polycounter lvl 17
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kat polycounter lvl 17
Highres concept No.41 - "Thee Al To Sore Smerte"
http://www.gameartisans.org/contests/events/4/concepts/images/concept_41.html

41_Thee-Al-To-Sore-Smerte.jpg

Still formulating ideas and stories but wanted to choose and post.

[updated info - 27th Oct 08]

TOOLS
Blender 3D - all 3D asset modelling
Corel Photopaint - textures (diffuse, specular)
CrazyBump - textures (normal maps, specular)
Quake 4 Radiant - level design compositor, compiler
Quake 4 - in game dynamic renderer

[updated info - 08th Nov 08]

ASSETS
Mesh - Final triangle count - 26402 (all models, no quads)
Textures - 8 sets of 1024x1024, diffuse, normal, specular. 6 x 256x256 env map.
SFX - fire and crystal motes from Quake 4 game content (that's allowed?)

Beauty 1
unearthly_final_shot1_sml.jpg

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