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Unearthly Challenge | MoP | Jungle Ruin

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polycounter lvl 18
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MoP polycounter lvl 18
Well, I've been meaning to do an environment exactly like this for the past year or so and never got round to it. I have a bunch of cool ref photos lying around from various plans...

Concept I chose (from Big Huge Games): http://www.gameartisans.org/contests/events/4/concepts/images/5.jpg

Here's one of the pictures from my ref collection (I have 280mb of Cambodia / Angkor Wat photos alone!), I see this as a primary source of texture and structural reference.

jungle_ruin_ref_01.jpg

I think I can make this scene very modular, in fact I'm prototyping it in a level editor first, with quick sketch textures to get the basic metrics of the whole project, then later go in and detail stuff out as necessary. I am treating it as a full level and hope to have a small playable deathmatch environment when I'm done.

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